get3DENMissionAttribute: Difference between revisions

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m (Text replacement - "\|( *\[\[[a-zA-Z]+\]\]) * \|x1=" to "\|r1=$1 \|x1=")
m (Text replacement - "\|" to "|")
Line 13: Line 13:
|p1= section: [[String]] - attribute section
|p1= section: [[String]] - attribute section
|p2= class: [[String]] - attribute name
|p2= class: [[String]] - attribute name
\|r1= [[Anything]]
|r1= [[Anything]]


\|x1= <code>[[systemChat]] [[str]] ("Multiplayer" [[get3DENMissionAttribute]] "respawn");</code>
|x1= <code>[[systemChat]] [[str]] ("Multiplayer" [[get3DENMissionAttribute]] "respawn");</code>


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Revision as of 11:33, 10 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
section: String - attribute section
class: String - attribute name
Return Value:
Anything

Examples

Example 1:
systemChat str ("Multiplayer" get3DENMissionAttribute "respawn");

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on February 26, 2016 - 16:54 (UTC)
R3vo
The class names of the vanilla sections are:
Display Name Class Name (section)
Environment Intel
Multiplayer Multiplayer
Performance GarbageCollection
Preferences Preferences
Posted on November 2, 2020 - 16:57 (UTC)
R3vo
It seems that Preferences can be returned just fine during preview.