getAssetDLCInfo: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| arma3 |Game name=
| arma3


|2.00 |Game version=
|2.00
|gr1= DLC |GROUP1=
|gr1= DLC


|Returns DLC information about given object or model.|DESCRIPTION=
|Returns DLC information about given object or model.


|s1= [[getAssetDLCInfo]] asset |SYNTAX=
|s1= [[getAssetDLCInfo]] asset


|p1= asset: [[Object]] or [[String]] - object reference or path to the model |PARAMETER1=
|p1= asset: [[Object]] or [[String]] - object reference or path to the model


|r1= [[Array]] - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
|r1= [[Array]] - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
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* isAvailable: [[Boolean]]  
* isAvailable: [[Boolean]]  
* appID: [[String]] - actual steam item ID or "0" for none or "-1" for unknown  
* appID: [[String]] - actual steam item ID or "0" for none or "-1" for unknown  
* DLCName: [[String]] - actual DLC name or "" |RETURNVALUE=
* DLCName: [[String]] - actual DLC name or ""




|s2= [[getAssetDLCInfo]] [class, config] |SYNTAX2=
|s2= [[getAssetDLCInfo]] [class, config]


|p21= [class, config]: [[Array]] |PARAMETER21=
|p21= [class, config]: [[Array]] |PARAMETER21=
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* isAvailable: [[Boolean]]  
* isAvailable: [[Boolean]]  
* appID: [[String]] - actual steam item ID or "0" for none or "-1" for unknown  
* appID: [[String]] - actual steam item ID or "0" for none or "-1" for unknown  
* DLCName: [[String]] - actual DLC name or "" |RETURNVALUE2=
* DLCName: [[String]] - actual DLC name or ""
|x1= <code>[[getAssetDLCInfo]] [[player]];</code>|EXAMPLE1=
|x1= <code>[[getAssetDLCInfo]] [[player]];</code>


|x2= <code>[[getAssetDLCInfo]] "a3\Weapons_F_Enoch\Rifles\MSBS\MSBS65_F";</code>|EXAMPLE2=
|x2= <code>[[getAssetDLCInfo]] "a3\Weapons_F_Enoch\Rifles\MSBS\MSBS65_F";</code>


|x3= <code>[[getAssetDLCInfo]] ["C_Van_01_transport_F"];</code>|EXAMPLE3=
|x3= <code>[[getAssetDLCInfo]] ["C_Van_01_transport_F"];</code>


|x4= <code>[[getAssetDLCInfo]] ["arifle_AK12_F", [[configFile]] >> "CfgWeapons"];</code>|EXAMPLE4=
|x4= <code>[[getAssetDLCInfo]] ["arifle_AK12_F", [[configFile]] >> "CfgWeapons"];</code>




|seealso= [[getDLCs]], [[getObjectDLC]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]] |SEEALSO=
|seealso= [[getDLCs]], [[getObjectDLC]], [[getPersonUsedDLCs]], [[getMissionDLCs]], [[getDLCAssetsUsageByName]], [[getDLCAssetsUsage]]


}}
}}

Revision as of 01:33, 18 January 2021

Hover & click on the images for description

Description

Description:
Returns DLC information about given object or model.
Groups:
DLC

Syntax

Syntax:
getAssetDLCInfo asset
Parameters:
asset: Object or String - object reference or path to the model
Return Value:
Array - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
  • isDlc: Boolean - the asset belongs to a DLC
  • isOwned: Boolean
  • isInstalled: Boolean
  • isAvailable: Boolean
  • appID: String - actual steam item ID or "0" for none or "-1" for unknown
  • DLCName: String - actual DLC name or ""

Alternative Syntax

Syntax:
getAssetDLCInfo [class, config]
Parameters:
[class, config]: Array
class: String - class name of the asset
config (Optional): Config - config to search in, default: configFile >> "CfgVehicles"
Return Value:
Array - array in format: [isDlc, isOwned, isInstalled, isAvailable, appID, DLCName], where:
  • isDlc: Boolean - the asset belongs to a DLC
  • isOwned: Boolean
  • isInstalled: Boolean
  • isAvailable: Boolean
  • appID: String - actual steam item ID or "0" for none or "-1" for unknown
  • DLCName: String - actual DLC name or ""

Examples

Example 1:
getAssetDLCInfo player;
Example 2:
getAssetDLCInfo "a3\Weapons_F_Enoch\Rifles\MSBS\MSBS65_F";
Example 3:
getAssetDLCInfo ["C_Van_01_transport_F"];
Example 4:
getAssetDLCInfo ["arifle_AK12_F", configFile >> "CfgWeapons"];

Additional Information

See also:
getDLCsgetObjectDLCgetPersonUsedDLCsgetMissionDLCsgetDLCAssetsUsageByNamegetDLCAssetsUsage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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