getClientState: Difference between revisions

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{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
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Revision as of 18:36, 8 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:
_state = getClientState;
Example 2:
if (getClientState == "BRIEFING READ") then {hint "Let the show begin!"};

Additional Information

See also:
getClientStateNumbergetPlayerUID

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note