getMarkerPos: Difference between revisions

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<dl class="command_description">
<dd class="notedate">Posted on September 1, 2016 - 12:42 (UTC)</dd>
<dt class="note">[[User:Demellion|Demellion]]</dt>
<dd class="note">
To acomplish getting the altitude of a marker you can do workaround using [[setMarkerDir]] as it accepts any number (above 360 or below -360):
<code>"Marker" setMarkerPos [200,200];
"Marker" setMarkerDir 1640;
</code>
After, setting player position as an example:
<code>player setPosASL [(getMarkerPos "Marker") select 0, (getMarkerPos "Marker") select 1,(markerDir "Marker")]</code>
</dd>
</dl>
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Revision as of 14:42, 1 September 2016

Hover & click on the images for description

Description

Description:
Returns the position of a given marker. [x,y,z] Argument 3 (height above ground) is always zero. If a non-existing marker is referenced the values returned are [0,0,0].
Groups:
Uncategorised

Syntax

Syntax:
Array = getMarkerPos markerName
Parameters:
markerName: String
Return Value:
Array - (format Position3D)

Examples

Example 1:
"MarkerOne" setMarkerPos [200,100]

_pos = getMarkerPos "MarkerOne"
returns [200,100,0]

Additional Information

See also:
setMarkerPos

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on September 1, 2016 - 12:42 (UTC)
Demellion
To acomplish getting the altitude of a marker you can do workaround using setMarkerDir as it accepts any number (above 360 or below -360): "Marker" setMarkerPos [200,200]; "Marker" setMarkerDir 1640; After, setting player position as an example: player setPosASL [(getMarkerPos "Marker") select 0, (getMarkerPos "Marker") select 1,(markerDir "Marker")]