getMissionConfigValue: Difference between revisions

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m (Text replacement - "{{GameCategory|arma3|New Scripting Commands}} {{GameCategory|arma3|Scripting Commands}} {{uc:{{PAGENAME}}}}" to "")
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|p21=  attribute: [[String]] - attribute name
|p21=  attribute: [[String]] - attribute name
|p22=  defaultValue: [[Any]] - value used when the attribute is undefined
|p22=  defaultValue: [[Anything]] - value used when the attribute is undefined
|r2= [[Number]], [[String]] or [[Array]], depending on the attribute value type. Default value when the attribute is undefined.
|r2= [[Number]], [[String]] or [[Array]], depending on the attribute value type. Default value when the attribute is undefined.



Revision as of 22:02, 16 February 2021

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Description

Description:
Description needed
Groups:
ConfigMission Information

Syntax

Syntax:
Syntax needed
Parameters:
attribute: String - attribute name
Return Value:
Return value needed

Alternative Syntax

Syntax:
getMissionConfigValue [attribute, defaultValue]
Parameters:
attribute: String - attribute name
defaultValue: Anything - value used when the attribute is undefined
Return Value:
Number, String or Array, depending on the attribute value type. Default value when the attribute is undefined.

Examples

Example 1:
_respawnDelay = getMissionConfigValue ["respawnDelay",0] Returns respawn delay value. Replaces the previous approach which would scan only the external Description.ext file, but ignore the value set in the Eden Editor: _respawnDelay = getNumber (missionConfigFile >> "respawnDelay"); // Old approach

Additional Information

See also:
See also needed

Notes

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