getPosWorldVisual: Difference between revisions

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m (Text replacement - "|= Game version" to "|Game version=")
m (updated version to 1.96)
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| arma3dev |Game name=
| arma3dev |Game name=
|1.95|Game version=
|1.96|Game version=
|arg= global|Multiplayer Arguments=
|arg= global|Multiplayer Arguments=



Revision as of 18:41, 29 October 2019

-wrong parameter ("arma3dev") defined!-[[:Category:Introduced with arma3dev version 1.96|1.96]]
Hover & click on the images for description

Description

Description:
Returns render version of PositionWorld, which is PositionASL of the model centre [0,0,0] of an object in render scope, rather than transformed boundingCenter or LandContact vertices.
Groups:
Uncategorised

Syntax

Syntax:
getPosWorldVisual object
Parameters:
object: Object;
Return Value:
Array - format PositionWorld in render scope

Examples

Example 1:
_obj setPosWorld getPosWorldVisual _obj;
Example 2:
_groundObj modelToWorldVisualWorld [0,0,0] isEqualTo getPosWorldVisual _groundObj; //true
Example 3:
Wave height under a boat:_h = ((boat modelToWorldVisual [0,0,0]) vectorDiff getPosWorldVisual boat) select 2;

Additional Information

See also:
getPosWorldsetPosWorldvisiblePositiongetPosATLVisualgetPosASLVisualvisiblePositionASLmodelToWorldVisualmodelToWorldVisualWorld

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

[[Category:Introduced with arma3dev version 1.96]][[ Category: arma3dev: New Scripting Commands | GETPOSWORLDVISUAL]][[ Category: arma3dev: Scripting Commands | GETPOSWORLDVISUAL]]

Notes

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