getTurretOpticsMode: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(Page creation)
 
m (Fix example)
Line 28: Line 28:
|x1= <sqf>getTurretOpticsMode player;</sqf>
|x1= <sqf>getTurretOpticsMode player;</sqf>


|x2= <sqf>myTank getTurretOpticeMode [-1];</sqf>
|x2= <sqf>myTank getTurretOpticsMode [-1];</sqf>


|x3= <sqf>myAircraft getTurretOpticsMode [0, 0];</sqf>
|x3= <sqf>myAircraft getTurretOpticsMode [0, 0];</sqf>

Revision as of 01:51, 25 June 2022

Hover & click on the images for description
Only available in Development branch(es) until its release with Arma 3 patch v2.10.

Description

Description:
Get the current optics mode of the optics in the turret occupied by the specified unit. Alt syntax allows a vehicle and turret path to be specified instead of a unit.
Groups:
Turrets

Syntax

Syntax:
getTurretOpticsMode obj
Parameters:
obj: Object
Return Value:
Number

Alternative Syntax

Syntax:
obj getTurretOpticsMode turretPath
Parameters:
obj: Object
turretPath: Array format turret path
Return Value:
Number

Examples

Example 1:
getTurretOpticsMode player;
Example 2:
myTank getTurretOpticsMode [-1];
Example 3:
myAircraft getTurretOpticsMode [0, 0];

Additional Information

See also:
setTurretOpticsMode turretOwner

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note