handsHit: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (template:command argument fix)
Line 9: Line 9:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Checks if a soldier's hands are hit, which results in inaccurate aiming. |= Description
| Checks if a soldier's hands are hit, which results in inaccurate aiming. |DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName |= Syntax
| [[Number]] <nowiki>=</nowiki> '''handsHit''' unitName |SYNTAX=


|p1= unitName: [[Object]] |= Parameter 1
|p1= unitName: [[Object]] |PARAMETER1=


| [[Number]] -   
| [[Number]] -   
If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1. |= Return value
If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1. |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |= Example 1
|x1= <code>? (handsHit [[player]] <nowiki>==</nowiki> 1) : [[player]] [[globalChat]] "Ouch! Don't shoot at my hands dammit!"</code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________




| [[damage]] |= See also
| [[damage]] |SEEALSO=


}}
}}

Revision as of 15:41, 7 April 2019

Hover & click on the images for description

Description

Description:
Checks if a soldier's hands are hit, which results in inaccurate aiming.
Groups:
Uncategorised

Syntax

Syntax:
Number = handsHit unitName
Parameters:
unitName: Object
Return Value:
Number - If the hands aren't damaged, the returned value is 0. If the hands are hit or the unit is dead, the returned value is 1.

Examples

Example 1:
? (handsHit player == 1) : player globalChat "Ouch! Don't shoot at my hands dammit!"

Additional Information

See also:
damage

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section