Difference between revisions of "hintC"

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<dd class="notedate">Posted on August 12, 2006 - 19:09</dd>
 
<dd class="notedate">Posted on August 12, 2006 - 19:09</dd>
 
<dt class="note">'''[[User:Str|Str]]'''</dt><dd class="note">This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.</dd>
 
<dt class="note">'''[[User:Str|Str]]'''</dt><dd class="note">This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.</dd>
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<dt class="note">[[User:ArmAtec|ArmAtec]]</dt><dd class="note">
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HitnC can be used with formatting like this
 +
 +
_playername = player
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 +
_notplayername = Ai_unit
 +
 +
HintC format["The players name is %1 and is not %2",_playername, _notplayername]
 +
 
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Revision as of 06:36, 28 January 2007

Introduced with Operation Flashpoint version 1.001.00Effects of this scripting command are not broadcasted over the network and remain local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Works the same way as hint, only that the text is displayed in the middle of the screen. The game is paused until the player presses "Continue".

Syntax

Syntax:
hintC text
Parameters:
text: String
Return Value:
Nothing

Examples

Example 1:
hintC "Press W to move forward"

Additional Information

See also:
hinthintCadethintC arrayhintC structuredTexthintC text
Groups:
Uncategorised

Notes

i
Only post proven facts here. Report bugs on the Feedback Tracker and discuss on the Arma Discord or on the Forums.

Notes

Posted on August 12, 2006 - 19:09
Str
This command must be executed after mission start. If you place it into init.sqs or init field of some unit, it will not work. Just add a little delay (~0.001) and the place the command.
ArmAtec
HitnC can be used with formatting like this _playername = player _notplayername = Ai_unit HintC format["The players name is %1 and is not %2",_playername, _notplayername]

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