Difference between revisions of "inRangeOfArtillery"

From Bohemia Interactive Community
Jump to navigation Jump to search
(case sensitive note.)
Line 20: Line 20:
 
|p4= unit: [[Object]]  |= PARAMETER4  
 
|p4= unit: [[Object]]  |= PARAMETER4  
  
|p5= magazineType: [[String]]  |= PARAMETER5  
+
|p5= magazineType '''(Case Sensitive)''': [[String]]  |= PARAMETER5  
  
 
| [[Boolean]] |= RETURNVALUE  
 
| [[Boolean]] |= RETURNVALUE  

Revision as of 18:23, 16 October 2017

Introduced with Arma 3 version 0.500.50
Arguments of this scripting command don't have to be local to the client the command is executed on
Hover & click on the images for descriptions

Description

Description:
Returns true if all given units are able to fire at given position with given magazineType.

Syntax

Syntax:
pos inRangeOfArtillery [[unit], magazineType]
Parameters:
pos: Position
[[unit], magazineType]: Array
[unit]: Array - Array of units.
unit: Object
magazineType (Case Sensitive): String
Return Value:
Boolean

Examples

Example 1:
_isInRange = getMarkerPos "myTarget" inRangeOfArtillery [[myArty], "32Rnd_155mm_Mo_shells"]

Additional Information

See also:
getArtilleryAmmocommandArtilleryFiredoArtilleryFireenableEngineArtillerygetArtilleryComputerSettingsshownArtilleryComputergetArtilleryETA

Notes

i
Only post proven facts here. Report bugs on the feedback tracker. Use the Talk page or the Forums for discussions.

Notes

Bottom Section

Posted on July 10, 2015 - 19:46 (UTC)
Waffle SS.
Using an empty artillery vehicle will return false.