inflamed: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(see also. description, format)
m (template:command argument fix)
Line 9: Line 9:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.|= Description
| Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use [[isBurning]] command.|DESCRIPTION=
____________________________________________________________________________________________
____________________________________________________________________________________________


| '''inflamed''' fireplace |= Syntax
| '''inflamed''' fireplace |SYNTAX=


|p1= fireplace: [[Object]] |= Parameter 1
|p1= fireplace: [[Object]] |PARAMETER1=


| [[Boolean]] |= Return value
| [[Boolean]] |RETURNVALUE=
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>_inflamed = [[inflamed]] _fireplaceOne;</code> |= Example 1
|x1= <code>_inflamed = [[inflamed]] _fireplaceOne;</code> |EXAMPLE1=
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[inflame]], [[isBurning]] |= See also
| [[inflame]], [[isBurning]] |SEEALSO=


}}
}}

Revision as of 15:41, 7 April 2019

Hover & click on the images for description

Description

Description:
Checks if fireplace is inflamed (burning) or not. To check if a unit is receiving damage from fire, use isBurning command.
Groups:
Uncategorised

Syntax

Syntax:
inflamed fireplace
Parameters:
fireplace: Object
Return Value:
Boolean

Examples

Example 1:
_inflamed = inflamed _fireplaceOne;

Additional Information

See also:
inflameisBurning

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section