isKeyActive: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
(18 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{Command
{{RV|type=command


| arma1
|game1= ofpe
|version1= 1.00


|1.00
|game2= arma1
|version2= 1.00
 
|game3= arma2
|version3= 1.00
 
|game4= arma2oa
|version4= 1.50
 
|game5= tkoh
|version5= 1.00
 
|game6= arma3
|version6= 0.50


|gr1= Mission Information
|gr1= Mission Information


| Checks whether the given key is active in the current user profile.
|descr= Checks whether the given key is active in the current user profile.


See keys, keysLimit and doneKeys in the [[Description.ext#keys|description.ext]] file of the missions.
See keys, keysLimit and doneKeys in the [[Description.ext#keys|description.ext]] file of the missions.


| '''isKeyActive''' keyName
|s1= [[isKeyActive]] keyName


|p1= keyName: [[String]]
|p1= keyName: [[String]]


| [[Boolean]]
|r1= [[Boolean]]
 
|x1= <code>_active = [[isKeyActive]] "Mission04Key";</code>


| [[activateKey]], [[deActivateKey]]
|x1= <sqf>_active = isKeyActive "Mission04Key";</sqf>


|seealso= [[activateKey]] [[deActivateKey]]
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|ISKEYACTIVE]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 11:23, 13 May 2022

Hover & click on the images for description

Description

Description:
Checks whether the given key is active in the current user profile. See keys, keysLimit and doneKeys in the description.ext file of the missions.
Groups:
Mission Information

Syntax

Syntax:
isKeyActive keyName
Parameters:
keyName: String
Return Value:
Boolean

Examples

Example 1:
_active = isKeyActive "Mission04Key";

Additional Information

See also:
activateKey deActivateKey

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note