isPlayer: Difference between revisions

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(added example/see also)
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|x1= <code>if (isPlayer _Soldier1) then {_Soldier1 setDamage 1;};</code> |= Example 1
|x1= <code>[[if]] ([[isPlayer]] _Soldier1) [[then]] {
    _Soldier1 [[setDamage]] 1;
};</code> |= Example 1
 
|x2= <code>_playerCount = {[[isPlayer]] _x} [[count]] [[playableUnits]];</code> |= Example 2
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| |= See also
 
| [[player]], [[playableSlotsNumber]], [[playableUnits]], [[playersNumber]] |= See also


}}
}}

Revision as of 23:18, 21 April 2014

-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Check if given person is a human player.
Groups:
Uncategorised

Syntax

Syntax:
isPlayer person
Parameters:
person: Object
Return Value:
Boolean

Examples

Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
Example 2:
_playerCount = {isPlayer _x} count playableUnits;

Additional Information

See also:
playerplayableSlotsNumberplayableUnitsplayersNumber

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.

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