isPlayer

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Description

Description:
Description needed
Groups:
Multiplayer

Syntax

Syntax:
Syntax needed
Parameters:
person: Object
Return Value:
Return value needed

Examples

Example 1:
if (isPlayer _Soldier1) then { _Soldier1 setDamage 1; };
Example 2:
_playerCount = {isPlayer _x} count playableUnits;

Additional Information

See also:
See also needed

Notes

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Only post proven facts here! Add Note
Posted on 1 August, 2006
Kronzky
This is not the same as testing object == player, because in MP it tests for any player, not only for the local one. If object is a vehicle, the test is done for the vehicle commander.