lifeState

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Revision as of 16:29, 23 April 2014 by Killzone Kid (talk | contribs)
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Description

Description:
Returns the life state of the given unit. Can be one of:
  • "ALIVE"
  • "UNCONSCIOUS"
  • "DEAD"
Since Arma 3 Alpha it can be one of:
  • "HEALTHY"
  • "INJURED"
  • "DEAD"
lifeState seems to change to "INJURED" when damage unit >= 0.1
Groups:
Uncategorised

Syntax

Syntax:
lifeState unit
Parameters:
unit: Object
Return Value:
String

Examples

Example 1:
_ls = lifeState loon;

Additional Information

See also:
setUnconscious

Notes

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Notes

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