Difference between revisions of "lockedCameraTo"

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|arg= local
 
|arg= local
 
|branch= dev
 
  
 
|descr= Return the turret lock target.
 
|descr= Return the turret lock target.
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[[Array]] format [[Position#PositionASL|PositionASL]] - if locked to a position
 
[[Array]] format [[Position#PositionASL|PositionASL]] - if locked to a position
  
|x1= <code>[[vehicle]] [[player]] [[lockedCameraTo]] [];</code>
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|x1= <sqf>   vehicle player lockedCameraTo [];</sqf>
  
 
|seealso= [[lockCameraTo]]
 
|seealso= [[lockCameraTo]]
 
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}}

Latest revision as of 13:08, 3 May 2022

Hover & click on the images for description

Description

Description:
Return the turret lock target.
The command is local to the turret, not the vehicle.
Groups:
Camera Control

Syntax

Syntax:
vehicle lockedCameraTo turretPath
Parameters:
vehicle: Object
turretPath: Array of Numbers - turret path. Use an empty array to select the gunner's turret by default
Return Value:
Nothing - not locked
Object - if locked to an object
Array format PositionASL - if locked to a position

Examples

Example 1:

Additional Information

See also:
lockCameraTo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
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