lockedTurret: Difference between revisions

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| [[lockTurret]], [[moveInTurret]], [[turretUnit]] |= SEEALSO  


|  |= MPBEHAVIOUR  
|  |= MPBEHAVIOUR  
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[[Category:Scripting_Commands_Take_On_Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Vehicle_Assignment|{{uc:{{PAGENAME}}}}]]
[[Category:Command_Group:_Object_Information|{{uc:{{PAGENAME}}}}]]

Revision as of 12:39, 18 February 2014

Hover & click on the images for description

Description

Description:
Check whether gunner position of the vehicle turret is locked.
Groups:
Uncategorised

Syntax

Syntax:
vehicle lockedTurret turret path
Parameters:
vehicle: Object -
turret path: Array -
Return Value:
Boolean

Examples

Example 1:
(example)

Additional Information

See also:
lockTurretmoveInTurretturretUnit

Notes

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Only post proven facts here! Add Note

Notes

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