mapAnimAdd: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "[[Category:Scripting Commands ArmA|" to "[[Category:Scripting Commands Armed Assault|")
mNo edit summary
Line 9: Line 9:


|eff= local |Multiplayer Effects=
|eff= local |Multiplayer Effects=
|gr1= Map |=GROUP1
____________________________________________________________________________________________
____________________________________________________________________________________________


Line 56: Line 58:
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Arma 3|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Scripting Commands Take On Helicopters|{{uc:{{PAGENAME}}}}]]
[[Category:Command Group: GUI Control|{{uc:{{PAGENAME}}}}]]

Revision as of 11:19, 16 September 2020

Hover & click on the images for description

Description

Description:
Add next frame to map animation.
Groups:
Map

Syntax

Syntax:
mapAnimAdd [time, zoom, position]
Parameters:
[time, zoom, position]: Array
time: Number - animation duration in seconds
zoom: Number - range from 0.01 (max. zoom) to 1 (zoomed out)
position: Position2D, Position3D or Object
Return Value:
Nothing

Examples

Example 1:
mapAnimAdd [1, 0.1, markerPos "anim1"]; mapAnimCommit;
Example 2:
mapAnimAdd [3, 0.01, player]; mapAnimCommit;

Additional Information

See also:
mapAnimClearmapAnimCommitmapAnimDonectrlMapAnimAddctrlMapAnimClearctrlMapAnimCommitctrlMapAnimDoneFunction Group: Map

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 05:26, 2 February 2007
Ceeeb
In OFP v1.96, the mapAnim series of commands, together with forceMap can only be used in the intro and mission, as it is not possible to access the map from the outro. (not checked, sourced from an old copy of the OFPEC comref)

Bottom Section