markerDir: Difference between revisions

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m (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
Line 28: Line 28:
|r1= [[Number]]
|r1= [[Number]]


|x1= <code>_mPos = '''markerDir''' "markerOne"</code>
|x1= <sqf>_mPos = '''markerDir''' "markerOne"</sqf>


|seealso= [[setMarkerDir]] [[setMarkerDirLocal]]
|seealso= [[setMarkerDir]] [[setMarkerDirLocal]]

Revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Get marker direction.
Groups:
Markers

Syntax

Syntax:
markerDir markerName
Parameters:
markerName: String
Return Value:
Number

Examples

Example 1:
_mPos = '''markerDir''' "markerOne"

Additional Information

See also:
setMarkerDir setMarkerDirLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on April 18, 2010 - 13:44 CET
Inkompetent
The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.