markerDir: Difference between revisions

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m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Get marker direction.
|descr= Get marker direction.


|s1= '''markerDir''' markerName
|s1= [[markerDir]] markerName


|p1= markerName: [[String]]
|p1= markerName: [[String]]


|r1=[[Number]]
|r1= [[Number]]


|x1= <code>_mPos = '''markerDir''' "markerOne"</code>
|x1= <sqf>_mPos = markerDir "markerOne";</sqf>


|seealso= [[setMarkerDir]], [[setMarkerDirLocal]]
|seealso= [[setMarkerDir]] [[setMarkerDirLocal]]
}}
}}


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<dt></dt>
<dt></dt>
<dd class="notedate">Posted on April 18, 2010 - 13:44 CET</dd>
<dd class="notedate">Posted on 2010-04-18 - 13:44 CET</dd>
<dt class="note">[[User:Inkompetent|Inkompetent]]</dt>
<dt class="note">[[User:Inkompetent|Inkompetent]]</dt>
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.
<dd class="note">The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.

Latest revision as of 00:07, 14 May 2023

Hover & click on the images for description

Description

Description:
Get marker direction.
Groups:
Markers

Syntax

Syntax:
markerDir markerName
Parameters:
markerName: String
Return Value:
Number

Examples

Example 1:
_mPos = markerDir "markerOne";

Additional Information

See also:
setMarkerDir setMarkerDirLocal

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on 2010-04-18 - 13:44 CET
Inkompetent
The direction of the marker is the same as displayed in the editor, so it can both be negative, and be 360 degrees or greater.