move3DENCamera: Difference between revisions

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|p2= useOffset: [[Boolean]]
|p2= useOffset: [[Boolean]]
* If [[true]] the camera will move to the 'position'', add the offset defined in <tt>[[configFile]] >> "Cfg3DEN" >> "Camera" >> "moveOffset"</tt> and look at the ''position''.  Default camera offset: <tt>[0, -25, 25]</tt>
* If [[true]] the camera will move to the 'position'', add the offset defined in {{hl|[[configFile]] >> "Cfg3DEN" >> "Camera" >> "moveOffset"}} and look at the ''position''.  Default camera offset: {{hl|[0, -25, 25]}}
* If [[false]], the camera will be moved to the exact ''position''
* If [[false]], the camera will be moved to the exact ''position''



Revision as of 01:16, 16 November 2021

Hover & click on the images for description

Description

Description:
Moves the Eden Editor camera.
Groups:
Eden Editor

Syntax

Syntax:
move3DENCamera [position, useOffset]
Parameters:
position: Position - New position
useOffset: Boolean
  • If true the camera will move to the 'position, add the offset defined in configFile >> "Cfg3DEN" >> "Camera" >> "moveOffset" and look at the position. Default camera offset: [0, -25, 25]
  • If false, the camera will be moved to the exact position
Return Value:
Nothing

Examples

Example 1:
move3DENCamera [getPos player, true];

Additional Information

See also:
get3DENCamera

Notes

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