needReload: Difference between revisions

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|x2= <sqf>if (needReload player == 1) then { reload player };</sqf>
|x2= <sqf>if (needReload player == 1) then { reload player };</sqf>


|seealso= [[reload]] [[reloadEnabled]] [[enableReload]]
|seealso= [[needService]] [[reload]] [[reloadEnabled]] [[enableReload]]
}}
}}

Revision as of 13:57, 25 December 2022

Hover & click on the images for description

Description

Description:
Return how much vehicle wants to reload its weapons.
Groups:
Weapons

Syntax

Syntax:
needReload vehicle
Parameters:
vehicle: Object
Return Value:
Number Range: 0-1, 0: full mag, 1: empty mag

Examples

Example 1:
_seriousness = needReload _vehicle;
Example 2:
if (needReload player == 1) then { reload player };

Additional Information

See also:
needService reload reloadEnabled enableReload

Notes

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