needReload: Difference between revisions

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|p1= vehicle: [[Object]]
|p1= vehicle: [[Object]]


|r1= [[Number]] Range: 0-1, 0: full mag, 1: empty mag
|r1= [[Number]] - Range: 0-1, 0: full mag, 1: empty mag


|x1= <sqf>_seriousness = needReload _vehicle;</sqf>
|x1= <sqf>_seriousness = needReload _vehicle;</sqf>

Revision as of 11:29, 28 September 2023

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Description

Description:
Returns how much vehicle wants to reload its weapons.
Groups:
Weapons

Syntax

Syntax:
needReload vehicle
Parameters:
vehicle: Object
Return Value:
Number - Range: 0-1, 0: full mag, 1: empty mag

Examples

Example 1:
_seriousness = needReload _vehicle;
Example 2:
if (needReload player == 1) then { reload player };

Additional Information

See also:
needService reload reloadEnabled enableReload

Notes

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