object: Difference between revisions

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<h2 style="color:#000066">'''object ''id'''''</h2>
<h2 style="color:#000066">'''object ''id'''''</h2>


'''Operand types:'''
'''Operand types:'''


id: [[Number]]
'''id:''' [[Number]]


'''Type of returned value:'''
'''Type of returned value:'''
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'''Description:'''
'''Description:'''


Return object with given ID. Object ID's can be checked in mission editor.
Return object with given '''id'''.
 
Object ID's can be checked in mission editor.
 


'''Example:'''
'''Example:'''


_obj = '''object''' 1
_obj = '''object''' 1


'''Comments'''
'''Comments'''


''Macguba''
To check object ID's in the Mission Editor click on "Show IDs" and zoom in close.
To check object IDs in the Mission Editor click on "Show IDs" and zoom in close.
 
Available in v1.75 (Resistance) and above.
Available in v1.75 (Resistance) and above.


''Tactician''
Since version 1.85, you can't [[setPos]] island objects to get them out of the way, but you can use [[setDamage]] 1 to get trees or other flora out of the way.
Since version 1.85, you can't [[setPos]] island objects to get them out of the way, but you can use [[setDamage]] 1 to get trees or other flora out of the way.

Revision as of 20:45, 15 April 2006

back to COMREF

object id


Operand types:

id: Number

Type of returned value:

Object

Description:

Return object with given id.

Object ID's can be checked in mission editor.


Example:

_obj = object 1


Comments

To check object ID's in the Mission Editor click on "Show IDs" and zoom in close.

Available in v1.75 (Resistance) and above.

Since version 1.85, you can't setPos island objects to get them out of the way, but you can use setDamage 1 to get trees or other flora out of the way.