onBriefingGroup: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments( \("local" or "global"\))?|Effects|Multiplayer Effects( \("local" or "global"\))?|Multiplayer Exe...)
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{{Command|Comments=
{{Command


| ofpr |Game name=
| ofpr


|1.75|Game version=
|1.75


|gr1= Briefing |GROUP1=
|gr1= Briefing


|gr2= Sounds |GROUP2=
|gr2= Sounds


|gr3= Groups |GROUP3=
|gr3= Groups


|gr4= Event Handlers |GROUP4=
|gr4= Event Handlers


| Select a sound declared in the [[Description.ext#Sound|Description.ext]] of the mission to be played the first time the [[Briefing.html#Group|Group tab]] is selected in the [[Briefing.html|briefing]]. |DESCRIPTION=
| Select a sound declared in the [[Description.ext#Sound|Description.ext]] of the mission to be played the first time the [[Briefing.html#Group|Group tab]] is selected in the [[Briefing.html|briefing]].


| '''onBriefingGroup''' soundName |SYNTAX=
| '''onBriefingGroup''' soundName


|p1= soundName: [[String]] |PARAMETER1=
|p1= soundName: [[String]]


| [[Nothing]] |RETURNVALUE=
| [[Nothing]]
   
   
|x1= <code>[[onBriefingGroup]] "GroupVoiceOver"</code> |EXAMPLE1=
|x1= <code>[[onBriefingGroup]] "GroupVoiceOver"</code>


| [[Description.ext#Sounds|CfgSounds]] |SEEALSO=
| [[Description.ext#Sounds|CfgSounds]]


}}
}}

Revision as of 02:11, 18 January 2021

Hover & click on the images for description

Description

Description:
Select a sound declared in the Description.ext of the mission to be played the first time the Group tab is selected in the briefing.
Groups:
BriefingSoundsGroupsEvent Handlers

Syntax

Syntax:
onBriefingGroup soundName
Parameters:
soundName: String
Return Value:
Nothing

Examples

Example 1:
onBriefingGroup "GroupVoiceOver"

Additional Information

See also:
CfgSounds

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

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