onBriefingGroup: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "|game5= arma2oa |version5= 1.51 " to "|game5= arma2oa |version5= 1.50 ")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
(6 intermediate revisions by the same user not shown)
Line 2: Line 2:


|game1= ofp
|game1= ofp
|version1= 1.75
|version1= 1.75


|game2= ofpe
|game2= ofpe
|version2= 1.00
|version2= 1.00


|game3= arma1
|game3= arma1
|version3= 1.00
|version3= 1.00


|game4= arma2
|game4= arma2
|version4= 1.00
|version4= 1.00


|game5= arma2oa
|game5= arma2oa
|version5= 1.50
|version5= 1.50


|game6= tkoh
|game6= tkoh
|version6= 1.00
|version6= 1.00


|game7= arma3
|game7= arma3
|version7= 0.50
|version7= 0.50


Line 39: Line 32:
|descr= Select a sound declared in the [[Description.ext#Sound|Description.ext]] of the mission to be played the first time the [[Briefing.html#Group|Group tab]] is selected in the [[Briefing.html|briefing]].
|descr= Select a sound declared in the [[Description.ext#Sound|Description.ext]] of the mission to be played the first time the [[Briefing.html#Group|Group tab]] is selected in the [[Briefing.html|briefing]].


|s1= '''onBriefingGroup''' soundName
|s1= [[onBriefingGroup]]  soundName


|p1= soundName: [[String]]
|p1= soundName: [[String]]


|r1= [[Nothing]]
|r1= [[Nothing]]
 
 
|x1= <code>[[onBriefingGroup]] "GroupVoiceOver"</code>
|x1= <sqf>onBriefingGroup "GroupVoiceOver";</sqf>


|seealso= [[Description.ext#Sounds|CfgSounds]]
|seealso= [[Description.ext#Sounds|CfgSounds]]
}}
}}

Latest revision as of 23:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Select a sound declared in the Description.ext of the mission to be played the first time the Group tab is selected in the briefing.
Groups:
BriefingSoundsGroupsEvent Handlers

Syntax

Syntax:
onBriefingGroup soundName
Parameters:
soundName: String
Return Value:
Nothing

Examples

Example 1:
onBriefingGroup "GroupVoiceOver";

Additional Information

See also:
CfgSounds

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note