Difference between revisions of "onPlayerConnected"
Jump to navigation
Jump to search
Killswitch (talk | contribs) m (Added: MP behaviour description.) |
m |
||
Line 7: | Line 7: | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
− | | This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set. |= Description | + | | This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set, _id being the session id number as seen in #userlist. |= Description |
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 08:43, 24 April 2007
Hover & click on the images for descriptions
Description
- Description:
- This statement is launched whenever a player is connected to a MP session. Variables _id and _name are set, _id being the session id number as seen in #userlist.
Syntax
Examples
- Example:
- Example needed
Additional Information
- See also:
- onPlayerDisconnected
- Groups:
- Uncategorised