Difference between revisions of "onPlayerConnected"
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Killzone Kid (talk | contribs) m |
Killzone Kid (talk | contribs) (example) |
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//joining player PC to a random value | //joining player PC to a random value | ||
};</code>|= Example 2 | };</code>|= Example 2 | ||
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+ | |x4= From Arma 3 v1.49: <code>[[onPlayerConnected]] {isJip = _jip; _owner [[publicVariableClient]] "isJip"}; | ||
+ | //Each player will now have variable isJip containing individual JIP info</code>|= Example 2 | ||
|mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br> | |mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br> |