Difference between revisions of "onPlayerConnected"

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| [[Nothing]] |= Return value
 
| [[Nothing]] |= Return value
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|x1= <code>onPlayerConnected "[_id, _name] execVM ""PlayerConnected.sqf""";</code> |= Example 1
  
 
|mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br>
 
|mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br>

Revision as of 04:38, 14 September 2009

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