Difference between revisions of "onPlayerConnected"
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| [[Nothing]] |= Return value | | [[Nothing]] |= Return value | ||
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+ | ____________________________________________________________________________________________ | ||
+ | |x1= <code>onPlayerConnected "[_id, _name] execVM ""PlayerConnected.sqf""";</code> |= Example 1 | ||
|mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br> | |mp= The ''statement'' is executed only on the server, not on the joining player's computer, nor on any other client.<br> |