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m (Text replacement - " *\| *PARAMETER[0-9]{1,3} *= * " to " ")
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| Returns [[true]] if one or both conditions are [[true]]. In case of the alternative syntax, [http://en.wikipedia.org/wiki/Lazy_evaluation#Control_structures lazy evaluation] is used (if left operand is [[true]], evaluation of the right side is skipped completely).
| Returns [[true]] if one or both conditions are [[true]]. In case of the alternative syntax, [http://en.wikipedia.org/wiki/Lazy_evaluation#Control_structures lazy evaluation] is used (if left operand is [[true]], evaluation of the right side is skipped completely).


{{Informative | Identical to [[a or b|a || b]].}}
{{Feature | Informative | Identical to [[a or b|a || b]].}}


| a [[or]] b
| a [[or]] b

Revision as of 01:10, 7 February 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
MathVariables

Syntax

Syntax:
Syntax needed
Parameters:
a: Boolean - test condition or variable
b: Boolean - test condition or variable
Return Value:
Return value needed

Alternative Syntax

Syntax:
a or b Template:Since
Parameters:
a: Boolean - test condition or variable
b: Code - code that returns Boolean; it is not evaluated if a returns true
Return Value:
Boolean

Examples

Example 1:
if (_obj1 or (_enemycount == 0) or (not alive _enemyGeneral)) then { hint "you win !"; };
Example 2:
// without lazy evaluation, select would throw an error in the event of an empty array if ((count _array == 0) or { (_array select 0) != player }) then { hint "It works!"; };

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note