playSound: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Play sound defined in [[description.ext]]. |= Description
| Play sound defined in [[Description.ext]]. |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 04:21, 2 August 2006

Hover & click on the images for description

Description

Description:
Play sound defined in Description.ext.
Groups:
Uncategorised

Syntax

Syntax:
playSound name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
playSound "soundname"

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Old Notes (temporary):

For dialogue involving living units it is better to use say, playSound will play a sound at the location of the player, say will play a sound at the location of the unit that is speaking, and it will only play that sound if the unit is alive.