playSound

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Revision as of 17:17, 2 August 2006 by Hoz (talk | contribs) (moved notes)
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Description

Description:
Play sound defined in Description.ext.
Groups:
Uncategorised

Syntax

Syntax:
playSound name
Parameters:
name: String
Return Value:
Nothing

Examples

Example 1:
playSound "soundname"

Additional Information

See also:
See also needed

Notes

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Notes

For dialogue involving living units it is better to use say, playSound will play a sound at the location of the player, say will play a sound at the location of the unit that is speaking, and it will only play that sound if the unit is alive.

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