playerRespawnTime: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (formatted notes + formatted examples)
No edit summary
Line 7: Line 7:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Return the player remaining time to respawn.  |= Description
| Return the player remaining time to respawn or -1 if it is not available.  |= Description
____________________________________________________________________________________________
____________________________________________________________________________________________


| [[Number]] <nowiki>=</nowiki> ''' playerRespawnTime''' |= Syntax
| '''playerRespawnTime''' |= Syntax


| [[Number]] |= Return value
| [[Number]] |= Return value
____________________________________________________________________________________________
____________________________________________________________________________________________
   
   
|x1= <code>[[waitUntil]] {[[playerRespawnTime]] <nowiki><=</nowiki> 0}</code> |= Example 1
|x1= <code>[[waitUntil]] {[[playerRespawnTime]] <= 0};</code> |= Example 1
____________________________________________________________________________________________
____________________________________________________________________________________________



Revision as of 12:00, 1 July 2017

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Return the player remaining time to respawn or -1 if it is not available.
Groups:
Uncategorised

Syntax

Syntax:
playerRespawnTime
Return Value:
Number

Examples

Example 1:
waitUntil {playerRespawnTime <= 0};

Additional Information

See also:
setPlayerRespawnTime

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on June 21, 2007 - 18:33 (CEST)
Sy
When playerRespawnTime reaches zero the player respawns as expected. When the player has completed respawning this command returns -1.
Unknown
Also note that spawning doesn't create a body to use, but allows a player to choose an already existing one as defined either in the mission editor or in a script as player or playable.

Bottom Section