preloadSound: Difference between revisions

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|seealso= [[preloadTitleRsc]]
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{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|ofpe|Scripting Commands}}

Revision as of 00:34, 11 June 2021

Hover & click on the images for description

Description

Description:
Description needed
Groups:
Sounds

Syntax

Syntax:
Syntax needed
Parameters:
soundName: String
Return Value:
Boolean

Examples

Example 1:
{ waitUntil {preloadSound _x}; } forEach getArray (missionConfigFile >> "CfgSounds" >> "sounds");

Additional Information

See also:
preloadTitleRsc

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note