preloadTitleObj: Difference between revisions

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| arma |Game name=
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|1.00|Game version=
|1.00|Game version=

Revision as of 00:16, 28 December 2020

Hover & click on the images for description

Description

Description:
Preloads data for the given resource object.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleObj [name, type, speed, showInMap]
Parameters:
[name, type, speed, showInMap]: Array
name: String - defined in configFile >> "CfgTitles" >> name
type: String - "PLAIN" e.g.
speed (Optional): Number - Default: -1
showInMap (Optional): Boolean - Default: true
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleObj ["BISLogo", "PLAIN"]

Additional Information

See also:
cutObj

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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