preloadTitleRsc: Difference between revisions

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m (Text replacement - " <h3 style="display:none">Notes</h3> <dl class="command_description"> <!-- Note Section BEGIN --> <!-- Note Section END --> </dl> " to "")
m (Text replacement - "\|x([0-9])= <sqf>([^\/: ]+)([^;])<\/sqf>" to "|x$1= <sqf>$2$3;</sqf>")
 
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{{Command|Comments=
{{RV|type=command


| arma1 |Game name=
|game1= ofpe
|version1= 1.00


|1.00|Game version=
|game2= arma1
|version2= 1.00


|gr1= GUI Control |GROUP1=
|game3= arma2
|version3= 1.00


| Resource title - Preload data.
|game4= arma2oa
|version4= 1.50


The resource can be defined in the [[Description.ext]] file. |DESCRIPTION=
|game5= tkoh
|version5= 1.00


|'''preloadTitleRsc''' [name, type] |SYNTAX=
|game6= arma3
|version6= 0.50


|p1= [name, type]: [[Array]] |PARAMETER1=
|gr1= GUI Control
|p2= name: [[String]] defined in [[Description.ext]] for the mission |PARAMETER2=
|p3= type: [[String]] "PLAIN" e.g. |PARAMETER3=
| [[Boolean]] |RETURNVALUE=


|s2= '''preloadTitleRsc''' [name, type, speed, showInMap] |SYNTAX2=
|descr= Resource title - preload data. The resource can be defined in the [[Description.ext]] file.


|p21= [name, type, speed, showInMap]: [[Array]] |PARAMETER21=
|s1= [[preloadTitleRsc]] [name, type, speed, showInMap]
|p22= name: [[String]] defined in [[Description.ext]] for the mission |PARAMETER22=
|p23= type: [[String]] "PLAIN" e.g. |PARAMETER23=


|p24= speed (optional): [[Number]] - IGNORED |PARAMETER24=
|p1= name: [[String]] - defined in [[Description.ext]] for the mission


|p25= showInMap: [[Boolean]]
|p2= type: [[String]] - e.g "PLAIN"
|r2= [[Boolean]] |RETURNVALUE2=  
|x1= <pre>_ok=preloadTitleRsc ["BIS", "PLAIN"]</pre> |EXAMPLE1=


| |SEEALSO=
|p3= speed: [[Number]] - (Optional) ignored


|p4= showInMap: [[Boolean]] - (Optional)
|r1= [[Boolean]]
|x1= <sqf>_ok = preloadTitleRsc ["BIS", "PLAIN"];</sqf>
|seealso=
}}
}}
<h3 style="display:none">Bottom Section</h3>
[[Category:Scripting Commands|PRELOADTITLERSC]]
{{GameCategory|ofpe|Scripting Commands}}
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Latest revision as of 23:42, 28 June 2022

Hover & click on the images for description

Description

Description:
Resource title - preload data. The resource can be defined in the Description.ext file.
Groups:
GUI Control

Syntax

Syntax:
preloadTitleRsc [name, type, speed, showInMap]
Parameters:
name: String - defined in Description.ext for the mission
type: String - e.g "PLAIN"
speed: Number - (Optional) ignored
showInMap: Boolean - (Optional)
Return Value:
Boolean

Examples

Example 1:
_ok = preloadTitleRsc ["BIS", "PLAIN"];

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note