Difference between revisions of "random"
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Killzone Kid (talk | contribs) (example) |
Killzone Kid (talk | contribs) |
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|x2= <code>_rNumber = [[random]] -10;</code> |= Example 2 | |x2= <code>_rNumber = [[random]] -10;</code> |= Example 2 | ||
− | |x3= Generate random position inside a circle<code>_center [[getPos]] <nowiki>[</nowiki>[[sqrt]] [[random]] | + | |x3= Generate random position inside a circle<code>_center [[getPos]] <nowiki>[</nowiki> _radius * [[sqrt]] [[random]] 1, [[random]] 360];</code> |= Example 2 |
|x4= To select random value from an array: | |x4= To select random value from an array: |
Revision as of 01:43, 15 March 2017
Notes
- Posted on July 12, 2015 - 20:32 (UTC)
- Hcpookie
-
Random selections including negative numbers can be obtained via:
_Xrnd = round(random 200) -100;
This will yield numbers between -100 and 100.- Be careful using random numbers in multiplayer, each client will come up with a different result. See multiplayer tutorials for more general information about locality.
- The number returned is unlikely to be a whole number.
To return a whole number use either round, ceil or floor together with random:
x=floor(random 5) will return 0,1,2,3 or 4. (uniform distribution, all numbers have the same probability of being selected)
x=ceil(random 5) will return 0,1,2,3,4 or 5. (0 is very unlikely, but possible, as ceil 0 is 0)