reloadEnabled: Difference between revisions

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m (Text replacement - " \{\{GameCategory\|[a-z]+[0-9]?\|Scripting Commands\}\}" to "")
m (Text replacement - " \| *(game[0-9]|version[0-9]|gr[0-9]|serverExec|mp|pr|descr|s[0-9]|p[0-9]{1,3}|r[0-9]|x1?[0-9]|seealso) *= +" to " |$1= ")
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|descr= Check whether magazine is reloaded whenever emptied.
|descr= Check whether magazine is reloaded whenever emptied.


|s1= [[reloadEnabled]] unitName
|s1= [[reloadEnabled]] unitName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]

Revision as of 23:20, 19 June 2021

Hover & click on the images for description

Description

Description:
Check whether magazine is reloaded whenever emptied.
Groups:
Weapons

Syntax

Syntax:
reloadEnabled unitName
Parameters:
unitName: Object
Return Value:
Boolean

Examples

Example 1:
private _canReload = reloadEnabled _unit1;

Additional Information

See also:
enableReloadreloadneedReload

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note