removeMagazines: Difference between revisions

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| [[addMagazine]],  [[magazines]], [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]]
| [[addMagazine]],  [[magazines]], [[removeMagazine]], [[removeWeapon]], [[removeMagazinesTurret]], [[removeMagazineTurret]], [[setVehicleAmmo]]
}}
}}



Revision as of 01:39, 19 January 2021


Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
addMagazine, magazinesremoveMagazineremoveWeaponremoveMagazinesTurretremoveMagazineTurretsetVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


pyro05x
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example:
{player removeMagazine _x} forEach magazines player