removeMagazines: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "|game1= ofp |version1= 1.00 " to "|game1= ofp |version1= 1.00 |game2= arma |version2= 1.00 |game3= arma2 |version3= 1.00 |game4= arma2oa |version4= 1.55 |game5= tkoh |version5= 1.00 |game6= arma3 |version6= 1.00")
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|version1= 1.00
|version1= 1.00


|game2= arma
|version2= 1.00
|game3= arma2
|version3= 1.00
|game4= arma2oa
|version4= 1.55
|game5= tkoh
|version5= 1.00
|game6= arma3
|version6= 1.00
|arg= local
|arg= local



Revision as of 18:03, 1 March 2021

Logo A0.png1.00-wrong parameter ("Arma") defined!-1.00Logo A2.png1.00A2 OA Logo.png1.55tkoh logo small.png1.00Arma 3 logo black.png1.00
Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
addMagazinemagazinesremoveMagazineremoveWeaponremoveMagazinesTurretremoveMagazineTurretsetVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


pyro05x
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example:
{player removeMagazine _x} forEach magazines player