removeMagazines: Difference between revisions

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|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.
|descr= Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with [[addMagazine]] command.


|s1= unitName '''removeMagazines''' magazineName
|s1= unitName [[removeMagazines]] magazineName


|p1= unitName: [[Object]]
|p1= unitName: [[Object]]
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<dd class="note">
<dd class="note">
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
Though BIS did not provide a command to remove '''all''' magazines of every type, it can still be accomplished using [[forEach]] [[magazines]]. example:
<pre>{player removeMagazine _x} forEach magazines player</pre>
<code>{ [[player]] [[removeMagazine]] _x } [[forEach]] [[magazines]] [[player]];</code>
</dd>
</dd>


</dl>
</dl>
{{GameCategory|arma1|Scripting Commands}}
{{GameCategory|arma2|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}
{{GameCategory|tkoh|Scripting Commands}}

Revision as of 20:07, 12 June 2021

Hover & click on the images for description

Description

Description:
Removes all magazines of given type from the unit. If magazine class does not exist, nothing happens, not even .rpt message, unlike with addMagazine command.
Groups:
Unit Inventory

Syntax

Syntax:
unitName removeMagazines magazineName
Parameters:
unitName: Object
magazineName: String
Return Value:
Nothing

Examples

Example 1:
player removeMagazines "30Rnd_556x45_Stanag";

Additional Information

See also:
addMagazinemagazinesremoveMagazineremoveWeaponremoveMagazinesTurretremoveMagazineTurretsetVehicleAmmo

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
pyro05x
Though BIS did not provide a command to remove all magazines of every type, it can still be accomplished using forEach magazines. example: { player removeMagazine _x } forEach magazines player;