resize: Difference between revisions

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|x1= <code>_arrayNum = [0,1,2,3,4];
|x1= <code>_arrayNum = [0,1,2,3,4];
_arrayNum [[resize]] 2; {{cc|_arrayNum is now [0,1]}}
_arrayNum [[resize]] 2; // _arrayNum is now [0,1]
_arrayNum [[resize]] 5; {{cc|_arrayNum is now [0,1,[[nil]],[[nil]],[[nil]]]}}</code>
_arrayNum [[resize]] 5; // _arrayNum is now [0,1,[[nil]],[[nil]],[[nil]]]</code>


|seealso= [[set]] [[reverse]] [[deleteAt]] [[deleteRange]]
|seealso= [[set]] [[reverse]] [[deleteAt]] [[deleteRange]]

Revision as of 12:26, 12 May 2022

Hover & click on the images for description

Description

Description:
Changes the size of the given array. The command does not return new array, it resizes the source array to the desired number of elements. If the new size is bigger than the current size, the new places are filled with nil.
Groups:
Arrays

Syntax

Syntax:
array resize count
Parameters:
array: Array
count: Number - the new array size
Return Value:
Nothing

Examples

Example 1:
_arrayNum = [0,1,2,3,4]; _arrayNum resize 2; // _arrayNum is now [0,1] _arrayNum resize 5; // _arrayNum is now [0,1,nil,nil,nil]

Additional Information

See also:
set reverse deleteAt deleteRange

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
DreadedEntity - c
Posted on Nov 13, 2014 - 06:26 (UTC)
Use this number to resize the array to the number of elements desired, not the desired index of the final element.
resize cannot be used to create a new array.