ropeDetach: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
(explained)
Line 11: Line 11:
____________________________________________________________________________________________
____________________________________________________________________________________________


| Detach a rope from an object. |Description=
| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. |Description=
____________________________________________________________________________________________
____________________________________________________________________________________________


| vehicle [[ropeDetach]] rope;|Syntax=
| attachedObject [[ropeDetach]] rope|Syntax=


|p1= vehicle: [[Object]] |Parameter 1=
|p1= attachedObject: [[Object]] - entity attached to the end of rope |Parameter 1=


|p2= rope: [[Object]]|Parameter 2=
|p2= rope: [[Object]] - rope object to which entity is attached|Parameter 2=


| [[Nothing]] |Return value=
| [[Nothing]] |Return value=

Revision as of 19:33, 1 September 2019

Hover & click on the images for description

Description

Description:
Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
Groups:
Uncategorised

Syntax

Syntax:
attachedObject ropeDetach rope
Parameters:
attachedObject: Object - entity attached to the end of rope
rope: Object - rope object to which entity is attached
Return Value:
Nothing

Examples

Example 1:
vehicle player ropeDetach myRope;

Additional Information

See also:
ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section