ropeDetach: Difference between revisions

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m (Text replacement - " *\| *([Cc]omments|COMMENTS|Game|[Gg]ame [Nn]ame( +[0-9])?|Game [Vv]ersion( +[0-9])?|Game Version \(number surrounded by NO SPACES\)|Arguments in MP|MP[Aa]rg|Multiplayer Arguments( \("local" or "global"\))?|Effects|Execution|Effects...)
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{{Command|Comments=
{{Command


| TKOH |Game name=
| TKOH


|1.00|Game version=
|1.00


| game2= arma3 |Game name 2=
| game2= arma3


| version2= 1.34 |Game version 2=
| version2= 1.34


|gr1= Ropes and Sling Loading |GROUP1=
|gr1= Ropes and Sling Loading


| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation. |Description=
| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation.


| attachedObject [[ropeDetach]] rope|Syntax=
| attachedObject [[ropeDetach]] rope


|p1= attachedObject: [[Object]] - entity attached to the end of rope |Parameter 1=
|p1= attachedObject: [[Object]] - entity attached to the end of rope


|p2= rope: [[Object]] - rope object to which entity is attached|Parameter 2=
|p2= rope: [[Object]] - rope object to which entity is attached


| [[Nothing]] |Return value=
| [[Nothing]]


|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |Example 1=
|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code>


| [[ropeCreate]], [[ropeDestroy]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]] |See also=
| [[ropeCreate]], [[ropeDestroy]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]]
}}
}}



Revision as of 12:04, 18 January 2021

Hover & click on the images for description

Description

Description:
Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
attachedObject ropeDetach rope
Parameters:
attachedObject: Object - entity attached to the end of rope
rope: Object - rope object to which entity is attached
Return Value:
Nothing

Examples

Example 1:
vehicle player ropeDetach myRope;

Additional Information

See also:
ropeCreateropeDestroyropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind

Notes

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