ropeDetach: Difference between revisions

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m (Text replacement - "{{Command " to "{{RV|type=command ")
m (Text replacement - "\|x([0-9])= *<code>([^<]*)<\/code>" to "|x$1= <sqf>$2</sqf>")
 
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{{RV|type=command
{{RV|type=command


| TKOH
|game1= tkoh
|version1= 1.00


|1.00
|game2= arma3
 
|version2= 1.34
| game2= arma3
 
| version2= 1.34


|gr1= Ropes and Sling Loading
|gr1= Ropes and Sling Loading


| Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation.
|descr= Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See [[ropeAttachTo]] for attach operation.


| attachedObject [[ropeDetach]] rope
|s1= attachedObject [[ropeDetach]] rope


|p1= attachedObject: [[Object]] - entity attached to the end of rope
|p1= attachedObject: [[Object]] - entity attached to the end of rope
Line 19: Line 17:
|p2= rope: [[Object]] - rope object to which entity is attached
|p2= rope: [[Object]] - rope object to which entity is attached


| [[Nothing]]
|r1= [[Nothing]]


|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code>
|x1= <sqf>vehicle player ropeDetach myRope;</sqf>


| [[ropeCreate]], [[ropeDestroy]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]]
|seealso= [[ropeCreate]] [[ropeDestroy]] [[ropeSetCargoMass]] [[ropes]] [[canSlingLoad]] [[enableRopeAttach]] [[getSlingLoad]] [[ropeAttachedObjects]] [[ropeAttachTo]] [[ropeLength]] [[ropeUnwound]] [[ropeAttachedTo]] [[ropeAttachEnabled]] [[ropeCut]] [[ropeEndPosition]] [[ropeUnwind]]
}}
}}
[[Category:Scripting Commands]]
{{GameCategory|tkoh|Scripting Commands}}
{{GameCategory|arma3|Scripting Commands}}

Latest revision as of 11:24, 13 May 2022

Hover & click on the images for description

Description

Description:
Detaches attached object from rope (i.e. detaches rope end from attached to it entity). See ropeAttachTo for attach operation.
Groups:
Ropes and Sling Loading

Syntax

Syntax:
attachedObject ropeDetach rope
Parameters:
attachedObject: Object - entity attached to the end of rope
rope: Object - rope object to which entity is attached
Return Value:
Nothing

Examples

Example 1:
vehicle player ropeDetach myRope;

Additional Information

See also:
ropeCreate ropeDestroy ropeSetCargoMass ropes canSlingLoad enableRopeAttach getSlingLoad ropeAttachedObjects ropeAttachTo ropeLength ropeUnwound ropeAttachedTo ropeAttachEnabled ropeCut ropeEndPosition ropeUnwind

Notes

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