ropeDetach: Difference between revisions

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(Added to "see also" + rudimentary example)
(Updated game name/version)
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|1.00|= Game version
|1.00|= Game version
| game2= arma3 |=
| version2= 1.34 |=
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|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |= Example 1
|x1 = <code>[[vehicle]] [[player]] [[ropeDetach]] myRope;</code> |= Example 1


| [[ropeCreate]],  
| [[ropeCreate]], [[ropeSetCargoMass]], [[ropes]], [[canSlingLoad]], [[enableRopeAttach]], [[getSlingLoad]], [[ropeAttachedObjects]], [[ropeAttachTo]], [[ropeLength]], [[ropeUnwound]], [[ropeAttachedTo]], [[ropeAttachEnabled]], [[ropeCut]], [[ropeEndPosition]], [[ropeUnwind]] |= See also
[[ropeDestroy]],  
[[ropeSetCargoMass]] |= See also


}}
}}

Revision as of 03:28, 6 November 2014


Hover & click on the images for description

Description

Description:
Detach a rope from an object.
Groups:
Uncategorised

Syntax

Syntax:
vehicle ropeDetach rope;
Parameters:
vehicle: Object
rope: Object
Return Value:
Nothing

Examples

Example 1:
vehicle player ropeDetach myRope;

Additional Information

See also:
ropeCreateropeSetCargoMassropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeAttachToropeLengthropeUnwoundropeAttachedToropeAttachEnabledropeCutropeEndPositionropeUnwind

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

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