safeZoneH: Difference between revisions

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| Returns ratio of height of Safezone UI relative to the Absolute UI. See [[SafeZone]] |= Description
| [[Image:safezone.jpg|600px]]<br><br>
 
Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of [[safeZoneY]] must be subtracted from [[safeZoneH]], but because it is negative, it must be added instead. <tt>_screenBottomBorderY <nowiki>=</nowiki> [[safeZoneH]] + [[safeZoneY]]</tt>. The measurement units depend on the current screen resolution [[getResolution]]. See also [[SafeZone]] |= Description


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|x1=  <pre> _szH = safeZoneH;//returns a float value >= 1.0 </pre> |= EXAMPLE1
|x1=  <code>_screenHeight = [[safeZoneH]];</code> |= EXAMPLE1
|x2=  <code>_screenBottomBorderY = [[safeZoneH]] + [[safeZoneY]];</code> |= EXAMPLE12


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Revision as of 02:08, 14 April 2016

Hover & click on the images for description

Description

Description:
safezone.jpg

Returns the height of the screen in screen measurement units. Taken from top left corner of the default viewport (0,0) of the screen and going in the same direction as the Y axis, the value will be positive but resulting Y will end up beyond the bottom border. Therefore in order to calculate Y of the bottom screen border, the length of safeZoneY must be subtracted from safeZoneH, but because it is negative, it must be added instead. _screenBottomBorderY = safeZoneH + safeZoneY. The measurement units depend on the current screen resolution getResolution. See also SafeZone
Groups:
Uncategorised

Syntax

Syntax:
SafeZoneH
Return Value:
Number

Examples

Example 1:
_screenHeight = safeZoneH;
Example 2:
_screenBottomBorderY = safeZoneH + safeZoneY;

Additional Information

See also:
SafeZoneSafeZoneXSafeZoneYSafeZoneW

Notes

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Notes

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