saveGame

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Description

Description:
Autosaves the game (used for Retry). The saving is not started immediately, the request for autosave is made instead. To check the status of the request, use isSaving. The game can then be loaded from the last autosave with loadGame. Will not save if the player is null or dead.
Groups:
Mission Information

Syntax

Syntax:
saveGame
Return Value:
Nothing

Examples

Example 1:
saveGame;

Additional Information

See also:
isSaving enableSaving loadGame savingEnabled

Notes

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