say2D: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
(split up different syntax -> increase readability)
Line 14: Line 14:
____________________________________________________________________________________________
____________________________________________________________________________________________


|
|unit '''say2D''' speechName |= Syntax
*unit '''say2D''' speechName
*[unit, target] '''say2D''' speechName
|= Syntax


|p1= unit: [[Object]] -  |= PARAMETER1  
|p1= unit: [[Object]] -  |= PARAMETER1  


|p2= target: [[Object]] |= PARAMETER2  
|p2= speechName: [[String]] |= PARAMETER2
 
| [[Nothing]] |= RETURNVALUE
 
 
|s2= [unit, target] '''say2D''' speechName
 
|p21= [unit, target]: [[Array]] |= PARAMETER1
 
|p22= unit: [[Object]] - |= PARAMETER2
 
|p23= target: [[Object]] - |=PARAMETER3
 
|r2= [[Nothing]] |= RETURNVALUE


|p3= speechName: [[String]] |= PARAMETER3


| [[Nothing]] |= RETURNVALUE


|x1= |= EXAMPLE1  
|x1= |= EXAMPLE1  

Revision as of 10:31, 30 April 2015

Hover & click on the images for description

Description

Description:
Same as say only sound is mono.
Groups:
Uncategorised

Syntax

Syntax:
unit say2D speechName
Parameters:
unit: Object -
speechName: String
Return Value:
Nothing

Alternative Syntax

Syntax:
[unit, target] say2D speechName
Parameters:
[unit, target]: Array
unit: Object -
target: Object -
Return Value:
Nothing

Examples

Examples:
Example needed

Additional Information

See also:
saysay3DplaySoundcreateSoundSource

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section