screenToWorld: Difference between revisions

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m (Some wiki formatting)
m (Text replacement - "(\|[pr][0-9]+ *= *[^- ]*) *- *S([a-z ])" to "$1 - s$2")
 
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|s1= [[screenToWorld]] screen
|s1= [[screenToWorld]] screen


|p1= screen: [[Array]] - Screen position [x,y] (see [[SafeZone]] for more info)
|p1= screen: [[Array]] - screen position [x,y] (see [[SafeZone]] for more info)


|r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0]
|r1= [[Array]] - [[Position#PositionAGL|PositionAGL]], world position on surface [x,y,0]

Latest revision as of 16:49, 8 November 2023

Hover & click on the images for description

Description

Description:
Returns the position on landscape (PositionAGL) corresponding to the given point on screen (in UI coordinates).
Groups:
Positions

Syntax

Syntax:
screenToWorld screen
Parameters:
screen: Array - screen position [x,y] (see SafeZone for more info)
Return Value:
Array - PositionAGL, world position on surface [x,y,0]

Examples

Example 1:
_wPos = screenToWorld [0.5, 0.5];

Additional Information

See also:
SafeZone worldToScreen

Notes

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